Working in games with experience in environment art creation, animation, rigging, and asset creation. I enjoy building immersive worlds and bringing ideas to life through thoughtful design and technical craft, and animation when possible.
3D Asset Creator for Vanoss inc.
Contract work that involved creating 3D Assets to improve the client's viewership in his videos. These assets were created based on ever-changing themes from current trends to seasons. Utilizing 3Ds Max, Maya, and Substance Painter, along with Source engine for implementation into the game levels. All assets were created for Deathrun style gamemodes in Garry's Mod.