Dylan Rose
Dylan Rose
Game Artist @ Manticore Games Inc. (Team META)
Merced, United States

Summary

Working in games with experience in environment art creation, animation, rigging, and asset creation. I enjoy building immersive worlds and bringing ideas to life through thoughtful design and technical craft, and animation when possible.

Skills

Environment Modeling3D ModelingTexturingPBR TexturingUV Mapping3D AnimationRiggingLightingGame DesignLua

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
3ds Max
3ds Max
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Core
Core

Experience

  • Game Artist at Manticore Games Inc.
    Merced, US
    March 2021 - March 2025

  • 3D Asset Creator at Vanoss inc.
    February 2018 - March 2021

    3D Asset Creator for Vanoss inc.

    Contract work that involved creating 3D Assets to improve the client's viewership in his videos. These assets were created based on ever-changing themes from current trends to seasons. Utilizing 3Ds Max, Maya, and Substance Painter, along with Source engine for implementation into the game levels. All assets were created for Deathrun style gamemodes in Garry's Mod.