Created the 3D assets for IN VEIN, such as the procedural tunnel, as well as the ship and the gun for destroying viruses.
Thanks to all the devs who contributed to the success of this project within the few days we had!
Capsule Operator Brave Unnamed Person
Producers/Designers
Drake Rose
Dylan Rose
Felipe Silva
Music & SFX
Joseph Pasag
Bennett Skolnick
Programmers
Drake Rose
Felipe Silva
Artists
Dylan Rose
Eduardo Sigala
UI/UX
Alex Benton
IN VEIN requires the player to destroy all viruses in the bloodstream while repairing infection sites. All of this is in vein though, as surviving is impossible. (pun intended)